Designing and Sample Making
make proto or counter design ¡ú measure cost ¡ú make sample
¡ú make remarks on technical requirements, daily output
& labor cost ¡ú make cutting patterns and/or cutting
dies
Material Purchasing
1) skin materials: check color fastness, pile firmness,
pile height, flammability, weight, dye£¬printing, and
if any stain;
2) filling material: check weight, stain, and if any
prohibited substances;
3) components: check eyes, noses, clothes, stickers

Cutting
check quality of materials ¡ú check cutting patterns
and the amount of materials ¡ú set up cutting steps and
allot cloths ¡ú check cutting dies ¡ú check pile height
¡ú cut
Sewing
check cutting pieces by sewing a model skin ¡ú allot
cutting pieces ¡ú check components and match them with
cutting pieces ¡ú list key points of technical requirements
¡ú set up cutting steps and arrange accordingly ¡ú sew
Stuffing and Touching up
metal detect on sewed skins¡ú check for if any leak,
check components and accessories ¡ú make a final product
to assure match of sewed skin with the sample ¡ú stuff
paddy to decide type of suitable paddy and its weight
¡ú metal detection on paddy ¡ú stuff ¡ú touch up toys ¡ú
measure impurities and stains ¡ú make up and clean ¡ú
metal detection on final product ¡ú package
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